Hi! My name is Nick and I am 3d artist and industrial designer. I've graduated Stroganov Moscow State University of Art and Design in 2012. I've been working as a designer for 10 years since then and as an artist for over than 15 years. Now I would like to focus on a art, making 3d assets and environments for games, cinematics or commercials.
I am eager to create awesome 3d art and I would consider taking part in your interesting project where my artistic and 3d skills could be applied.
My hard skills: modeling, texturing, sculpting, handpainting and drawing, hipoly to lowpoly pipeline, all sorts of file transfer between different software platforms, photogrammetry and retopology. Base scene set dressing and lighting scenes in UE.
I use following software: Maya, Blender, Zbrush, Substance Painter, Marvelous Designer, Unreal Engine, Twinmition, Solidworks, Photoshop, Corel and Figma.